In this session, you will learn about games and gamification and explore how they can be used effectively in a classroom to improve learner engagement, learner motivation and learner outcomes.
By the end of the session, you will:
- understand how and why to use games and gamification in education
- be able to define what gamification is and understand why it is so engaging for learners
- appreciate gamification’s uses in real life and learning
- know how to use scavenger hunts and treasure hunts in the classroom
- know how to create and use QR Codes to enhance learning
- have a list of steps to follow to design a game
- have a list of steps to follow to design a gamification experience
- understand the main elements of a game – goal, quest, mission, challenge, task, points, leaderboard, levels, rewards
- know how to use ready-made online gamification solutions
We will cover five key issues in this session.
- Introducing games and gamification and how they can be used in education.
- Developing scavenger hunts and treasure hunts and creating and using QR Codes.
- Developing a game for use in class.
- Developing gamified learning experiences.
- Exploring ready-made online gamification solutions.
We suggest that you download the Class Notes first so you can follow along during the training.
Course Materials
Course Content
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