Course 4Digital learning in schools for Android users
Advanced Level


Session 3The gamification of education
5 PD Points
R125
Session description
Welcome to The gamification of education - the third session of the Advanced level of Course 4: Digital learning in schools for Android users. In this session, you will learn:- What is the gamification buzz about?
- Rewards of gamification: learner engagement; higher learner marks; personal success
- Theory of gamification, including terminology (quest, mission, challenge, task, points, leaderboard, time)
- Impact of gamification on learning
- User experience of Classcraft
- Multiple choice questions completed online.
Required existing Tablet skills
Adaptation - Level
R125
Only logged in customers who have purchased this product may leave a review.
Reviews
There are no reviews yet.